Wednesday, 12 October 2011

Year 2, group project

Our first set work was to look at a game with fairytale aspects in groups of 3-4

Our group chose to look at the game 'Folklore', which is heavily influenced by fairytales, mythology etc.
Right off the bat however if setting is in a real location: Doolin, Ireland; which gives the whole game a more authentic feel and also makes it easy to relate to; as opposed to an entirely made up setting.
The player is introduced to the 'Netherworld', where the faeries reside; its setting is very fantasy, almost macabre is some aspects.
The fairy tale creatures are easy to spot, some being more recogniseable than others whould be.
For the two main characters, they each have their own 'companion' so to speak, one being the invisible man and the other being a scarecrow.
The whole basis of the game is stories that inspired fairytales, even the word 'Folklore' is fairytales and cultural tradition.

There are parts of the game with a picture book aspect to it, making it more so like a fairytale. When looking at the different enemies in the menu a book opens out revealing images of them along with old  'outdated' text below it.